Pipeline 1: Head Modelling:
1) Preparation
2) Rough Blocking (Part 2 -3)
3) The Mouth
(To be Continued...)
Lighting & Rendering 2:
4) Sampling & Noise Reduction
5) Ray Depth
6) Maya Lights
7) Light Filters
8) Stylised Internal Lighting
9) HDR Images
10) Sky Dome Light
11) Stylised External Lighting
12) Standard Surface Shader
13) Toon Shader
14) Geometry Override Sets
In Class Activities:
15) 5 Action Poses
16) 5 Expression Poses
17) Standard Surface
18) Weight lifting (Part 1)
19) Weight lifting (Part 2)
Collaboration:
20) Collaboration Animation
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