Wednesday, 20 December 2017
Friday, 15 December 2017
Film Reviews | Second Year Term 1 Submission
1) Myth & Storytelling | "Matrix" (1999)
2) Archetypes & Storytelling | "The Princess Bride" (1987)
3) Structural Theories & Storytelling | "Inception" (2010)
4) Character & Storytelling | "Fight Club" (1999)
5) Film & Quality B-Movies | "Rope" (1948)
6) Film & Quality Exploitation Cinema | "Mad Max: Fury Road" (2015)
7) Documentary and Mockumentary | “What We Do in the Shadows“ (2014)
8) Adaptation & Transcription | "Fight Club" (1999)
9) Comedy & Laughter | "Ruby & Quentin" (2003)
2) Archetypes & Storytelling | "The Princess Bride" (1987)
3) Structural Theories & Storytelling | "Inception" (2010)
4) Character & Storytelling | "Fight Club" (1999)
5) Film & Quality B-Movies | "Rope" (1948)
6) Film & Quality Exploitation Cinema | "Mad Max: Fury Road" (2015)
7) Documentary and Mockumentary | “What We Do in the Shadows“ (2014)
8) Adaptation & Transcription | "Fight Club" (1999)
9) Comedy & Laughter | "Ruby & Quentin" (2003)
Collaboration Project | Reflective Statement
The group project was a new experience for me in general. It showed me many things ranging from how to lead and motivate my colleagues to how to deal with creative differences within the group and how to deal with our different unique work patterns and personalities.
We faced many difficulties and frustrations within the group, but somehow we manage to overcome them. I personally enjoyed modeling and drawing a lot and was happy with my end results. Sadly we, as a group did not fulfill the actual task: the animation, to the fullest due to some complications and technical difficulties. To be honest, I am personally not satisfied with the project because, we did not manage to finish it entirely on time. However, I improved my skills in animating and maya texturing, and by working with the graphic editor I started to understand it more thus improved my skills here as well. I hope in improving them even further in the future.
All in all, I was not really satisfied with the project due to my failure as a leader thus we did not manage to finish animating in time. However, it was a brand new experience and I am glad that I got the chance to broaden my horizon.
We faced many difficulties and frustrations within the group, but somehow we manage to overcome them. I personally enjoyed modeling and drawing a lot and was happy with my end results. Sadly we, as a group did not fulfill the actual task: the animation, to the fullest due to some complications and technical difficulties. To be honest, I am personally not satisfied with the project because, we did not manage to finish it entirely on time. However, I improved my skills in animating and maya texturing, and by working with the graphic editor I started to understand it more thus improved my skills here as well. I hope in improving them even further in the future.
All in all, I was not really satisfied with the project due to my failure as a leader thus we did not manage to finish animating in time. However, it was a brand new experience and I am glad that I got the chance to broaden my horizon.
Thursday, 14 December 2017
Collaboration Project | Granny's Animation Scenes
I animated with the already existing models the scene for the Granny which will be used in our group project. With many technical issues and corrupted models I tried my best and this is the result. Some of the textures did not render out properly and in the playblast view some of the car parts and character props would just disappeared.
Tuesday, 12 December 2017
Collaboration Project | Environment
Comedy & Laughter | "Ruby & Quentin" (2003)
Fig.1 "Ruby & Quentin" Poster |
There are many different theories out there explaining why people are laughing. However, the most common ones are: “The Superiority Theory” which claims that humor comes at other people’s expenses (for example in “Borat”), “The Incongruity Theory” believing that surprises cause laughter such as the famous zombie kid saying: “I like turtles.”, “The Benign Violation Theory” basing on moral, social and linguistic norms violation, “The Mechanical Theory” relying on the fact of repeating character traits and “The Release Theory” exemplified by a punch line after a buildup. The four basic types of humor are: playful/childish humor which is focusing on playfulness and silly acts, toilet humor which is centered on bodily functions such as whoopee cushions, “Schadenfreude” originates from German which focuses on humor/pleasure derived from the misfortune of other’s and intellectual humor which is created around a depth of knowledge such as mathematical jokes.
Fig. 2 Quentin and his cow box |
All in all, comedy is personal it cannot be predetermined by some comedy experts in any way, everyone has their own sense of humor, even though, they may be similar in some ways. Comedy plays an important role in everyone’s life due to their stress relieving and relaxing effects. “Tais-toi” is one of my favorite comedy movies so far and I would recommend it to anyone who likes a mix between childish/playful and “Schadenfreude” humor. Gérard Depardieu’s brilliant play of the role Quentin makes the movie enjoyable and entertaining to watch.
Illustration List:
Fig. 1 "Ruby &Quentin" Poster. At: http://www.impawards.com/intl/france/2003/posters/tais_toi.jpg (Accessed on 12/12/2017)
Fig. 2 Quentin and his cow box. (Screenshot taken from the actual film) (Accessed on 12/12/2017)
Monday, 11 December 2017
Adaptation & Transcription | "Fight Club" (1999)
Fig. 1 "Fight Club" Poster |
Comparing the novel with the film the critical eye can see many differences. However, most of them are only small details such as in the film when the narrator found out his apartment blew up he went to a nearby phone cell to call Marla first and then Tyler whereas in the novel he instantly calls Tyler at the lobby or the fact mentioned in the book that the narrator is left a hole in his cheek after a brutal fight, however, in the movie this never happened. Apart from the many other small unimportant details there are some big differences too. In the book the narrator is shown as less of a scaredy-cat. In the movie Tyler at some point forces a convenience store clerk to change his way of life by threatening his life with a gun with the narrator standing by helplessly whereas in the book the narrator is threatening the man while Tyler is away collecting licenses from people. The end scene is different as well: In the novel Tyler’s plan was to blow up the tallest building located on top of a museum, however, his plan failed and the bomb did not go off. The narrator shoots himself tearing a hole in his other cheek in front of the group. In the movie Tyler wants to reset the public debt to zero by blowing up all the credit card companies. The narrator shoots himself tearing a hole into his cheek in front of Tyler.
Fig. 2 "Fight Club" Novel Cover |
Fig. 3 Final Scene |
Overall, Fincher manages to adapt the novel to a film capturing the themes and topic discussed and treated in the novel marvelously. Looking at the numbers the movie “Fight Club (1999)” succeed at the box office with $100.9 million worldwide.
Illustration List:
Fig.1 "Fight Club" Poster. At: https://dspncdn.com/a1/media/692x/9d/b9/36/9db936757d9fd84117baafc043eafdb2.jpg (Accessed on 11/12/2017)
Fig. 2 "Fight Club" Novel Cover. At: https://images-na.ssl-images-amazon.com/images/I/514qXrYZ5sL._SX324_BO1,204,203,200_.jpg (Accessed on 11/12/2017)
Fig.3 Final Scene. At: https://i.imgur.com/JK4WmBA.gif (Accessed on 11/12/2017)
Sunday, 10 December 2017
Collaboration Project | The Granny (Textured)
The following Moom model including the props are not my work, it is actually the work of my colleague Greta from our group project. I decided to give the model some additional details through texturing such as the knitting logo on top of the helmet, the buttons on her shirt etc to let the model resemble my concept art as such as possible.
Body Texture |
Helmet Texture |
Saturday, 9 December 2017
Documentary and Mockumentary | “What We Do in the Shadows“ (2014)
Fig. 1 "What We Do in the Shadows" Poster |
First of all, what is a documentary film? It is most commonly known as a non-fiction movie whose sole purpose is to inform the audience about nature, crime, historical events or cultural facts by investigating events according to the topic of the documentary via camera. Mockumentary, also known as docucomedy, is a subgenre of the documentary film which focuses on the comedic way of informing the audience about the topic through its fictional setting and parody. This film genre mostly utilizes improvisation as a means to help maintaining the illusion of reality. Instead of having a narrator “What We Do in the Shadows” utilizes the interaction of the fellow vampires with the audience and the interaction between themselves as the way of communication and information transfer.
“What We Do in the Shadows” starts off with written text explaining what the documentary is about: every-day-life of a secret society and a camera crew is allowed to film the occurring events and is granted protection during the filming. After this short introduction the audience meets one of the vampires: Viago. He was sleeping in his coffin throughout the day until sunset, so he will be able to move around without being burned to a crisp by the sunlight. The comedy already starts here: instead of waking up as a normal human being he rises from his coffin as if gravity does not have any effect on him. Soon after he introduces the camera crew to the remaining vampires living in the house including Vladislav who is disturbed while being cozy with some girls, Deacon who sleeps like a bat and Petyr the oldest of the vampires aged around 8000 years with an appearance resembling Nosferatu.
Fig. 2 |
Overall, “What We Do in the Shadows” manages to parody the conflict between vampires and werewolves with various humorous interactions. Even though one might think it is a horror movie, it is actually the exact opposite: entertaining and funny.
Illustration List:
Fig. 1 "What We Do in the Shadows" Poster. At: https://zuts.files.wordpress.com/2015/07/what-we-do-in-the-shadows-poster.jpg (Accessed on 09/12/2017)
Fig. 2 At: http://www.forgetthebox.net/wp-content/uploads/2015/06/what-we-do-header.jpg (Accessed on 09/12/2017)
Wednesday, 6 December 2017
Monday, 4 December 2017
Collaboration Project | Car's Interior
Friday, 1 December 2017
Collaboration Project | Granny's Car Key
The development of the granny's car key. I was modelling the key in university and continued working on the texturing at home. However, when I opened the file on Maya 2018 at home the model was a complete mess. I had no other choice but to redo the entire key. This was the result of the messed up opening key folder when I opened it at home.
Tuesday, 28 November 2017
Collaboration Project | Matte paintings
Monday, 27 November 2017
Friday, 24 November 2017
Wednesday, 22 November 2017
Tuesday, 21 November 2017
Sunday, 19 November 2017
Saturday, 18 November 2017
Friday, 17 November 2017
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