1) Consider introducing a 'home place/village' that he is leaving in order to pursue his destiny, which we then see again at the mid-point when your character is weakening. Consider mirroring the idea of 'stars' - in so much as the lights of the village/town coming on after sunset is like a 'fake constellation' (this will communicate visually in terms of his choice).
2) Investigate your environment more - so, effects of sunset on mountain/snowscape moving towards silver full moon - also, look at actual snow forms/snow drifts/deep snow...
3) Camera angles/composition - who need more variation in terms of shots that tell us about the character's isolation: always ask yourself why is this a close-up now, why is this a long shot, why is this an aerial shot? Every camera shot should be about making us understand your character's emotional place.
4) The confrontation - consider treating it as an 'interruption' of the ritual: so, he arrives, the music swells, the lights glow, his feet leave the floor.... and then - bang! - the girl falls to her knees behind him; the lights switch off, he drops, the music collapses, and he turns around, furious with this stranger.... his feelings shift when he understands the girl is exhausted....
5) No fade to black - use your environment to create transitions as in 'wipe cuts' - so this will have the effect of driving your journey forwards... likewise consider your direction of travel on screen, so maintaining a strong left to right bias and also down to up bias.
just some notes...
ReplyDelete1) Consider introducing a 'home place/village' that he is leaving in order to pursue his destiny, which we then see again at the mid-point when your character is weakening. Consider mirroring the idea of 'stars' - in so much as the lights of the village/town coming on after sunset is like a 'fake constellation' (this will communicate visually in terms of his choice).
2) Investigate your environment more - so, effects of sunset on mountain/snowscape moving towards silver full moon - also, look at actual snow forms/snow drifts/deep snow...
3) Camera angles/composition - who need more variation in terms of shots that tell us about the character's isolation: always ask yourself why is this a close-up now, why is this a long shot, why is this an aerial shot? Every camera shot should be about making us understand your character's emotional place.
4) The confrontation - consider treating it as an 'interruption' of the ritual: so, he arrives, the music swells, the lights glow, his feet leave the floor.... and then - bang! - the girl falls to her knees behind him; the lights switch off, he drops, the music collapses, and he turns around, furious with this stranger.... his feelings shift when he understands the girl is exhausted....
5) No fade to black - use your environment to create transitions as in 'wipe cuts' - so this will have the effect of driving your journey forwards... likewise consider your direction of travel on screen, so maintaining a strong left to right bias and also down to up bias.
Jaws beach scene: https://vimeo.com/122302722